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1. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Lloyd Roses wrote: When runing a cap booster for any serious *duke-it-out-fit*, keeping up the SAR or the SAR*1.5 is not a big deal. It just isn't. I run a dualrep astero that has less cap and needs even more to run both SARs and barely ever in...
- by Alien Squirrel - at 2015.06.28 20:33:42
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2. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Gideon Goldenbelly wrote: 9 pages and you guys didnt realize that this is a viable oversized MWD ship, really? I'm more surprised people haven't realized it's align time in prop mode is 1.987 seconds. Which, by the way, is important because ...
- by Alien Squirrel - at 2015.06.27 19:56:05
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3. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Specia1 K wrote: I know. This ship is a rail-monster. It seriously dwarfs anything below T2/T3 rail cruisers. It is in a class all by itself. Harpy, corm, jackdaw, talwar, caracal all out range and some out DPS at sniping ranges. You could ...
- by Alien Squirrel - at 2015.06.27 07:05:33
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4. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Lloyd Roses wrote: +10% rep/lvl It's got half a slot more (6/4/4.5) What are you even on about? Lloyd Roses wrote: I'd really like to see that rep-speed bonus go away in favor of nothing, hecate is ******** strong like this. The others...
- by Alien Squirrel - at 2015.06.27 04:58:35
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5. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
the editor reverted to a draft when I hit post and don't feel like retyping everything. Someone can delete this
- by Alien Squirrel - at 2015.06.25 15:35:43
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6. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
elitatwo wrote: A few hours of flying the Hecate revealed that she is very tight on powergrid and could use 1 or 2 more base points powergrid and a tad more base speed. - In propulsion mode she goes somewhat about 2500m/s with a mwd on, which ...
- by Alien Squirrel - at 2015.06.24 17:23:10
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7. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Daniela Doran wrote: Stitch Kaneland wrote: I enjoy when new t3d come out. Means im going to get a lot easy kills from ppl without a clue flying around . T3D die very quickly when webbed/neuted. And missiles absolutely punish them, provide...
- by Alien Squirrel - at 2015.06.24 03:59:09
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8. Sticky:[AEGIS] The Hecate - in Player Features and Ideas Discussion [original thread]
Elenna Twin wrote: Any thoughts about a potential 5/4/5 Hecate with 4 turrets hardpoints (honestly, the DPS is high enough even with four already, or you can always add a 5/5 dronebay/bandwidth if you want it to be higher) and lower both CPU &a...
- by Alien Squirrel - at 2015.06.24 00:32:18
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9. CCP karkur and Team Pony Express - you're our only hope - new Little Things - in EVE General Discussion [original thread]
Suggestion: When you repair burned out modules they automatically online themselves.
Keywords: fitting, repairs, overheat
[*] Note: When you repair burned out modules in a station they remain offline until you open the fitting window and man...
- by Alien Squirrel - at 2014.12.18 06:51:34
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10. Ability to lock your ship? - in Player Features and Ideas Discussion [original thread]
Rockstede wrote: After all the depot does have a sensor strength so it presumably must have sensors. No, it simply has sensor strength because the scanability of a ship/drone/etc. is dependent on two things: 1. A signature radius 2. Sensor...
- by Alien Squirrel - at 2014.09.03 23:42:00
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11. Sticky:Reserved #1 - in Wormholes [original thread]
If the small weapons bonus affects rapid light missiles, does it also affect drones?
- by Alien Squirrel - at 2014.08.06 18:14:00
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12. Countering sentries - in Warfare & Tactics [original thread]
Is it not a viable tactic to counter sentry blobs via a few Battleships with a MJD and a rack of smart bombs or a few stealth bombers to just destroy all the sentries?
- by Alien Squirrel - at 2014.07.29 00:49:00
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13. Shield freighters - in Player Features and Ideas Discussion [original thread]
Before someone says something along the lines of "use bulkheads" you need to remember that bulkheads reduce your cargo capacity by a great deal while the non-energized armor nanos do not. You still don't get the EHP of using bulkheads, but you als...
- by Alien Squirrel - at 2014.07.23 02:02:00
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